If you want to make a 3d rpg you will need a 3d model w/animations for every character or really any object in your game. You use the command:
LOAD OBJECT "myobject.x(or .3ds depends on object format)", ObjID
ObjID is the slot in which DB stores the object's info so you can manipulate in the program. You'll use this with all the commands like MOVE OBJECT, ROTATE OBJECT, PLAY OBJECT, etc.
ie,
PlayerObjectNum=1
LOAD OBJECT "playerobj.x", PlayerObjectNum
MOVE OBJECT PlayerObjectNum, 1
Crazy Donut Productions, Current Project: KillZone
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