Hi old friend, I still come here from time to time but now I work with Irrlicht engine so I am not on this forum so often as before...
...I did not see you here often neighter
Thanks for that model, its wery good, nothing to critique realy. I see that you also improved your modeling stile a lot since its more clear in lines. May be I would break ear in side view bit more since its upper part is more blocky than rest of the model. But only in side view othervise all the proportions are all right and its also nicely detailed.
At that front view head looks realy bit wide, but I would count more on perspective view since thats hove you normaly look at the things around.
Also when people use reference pictures they ofthen forget that shots were taken in perspective and when you use them to model in isometric, you can model things bit deformed. Thats why I allways do some small adjustments and scaling at the end of modeling and doing so I relly on my feelings ...to get model looks right.
In perspective your model 'looks right' so 'it is right'
Bye the way, friend was showing me modeling program called
ZBrush. I was not triing it too much yet since I spend most of my free time learning C++ and I dont model too much. But I saw some showcase renders and it looks amazing.