Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / DBC-Camera Circles if I turn too far...

Author
Message
BLink
20
Years of Service
User Offline
Joined: 1st Jan 2004
Location: Laptop, wherever that is
Posted: 13th May 2004 06:04
I'm not sure why, but when I turn 90-degrees in either left or right, my 3rd person camera, from that point on when it turns, instead of staying behind the object, goes around it in a circle. Please let me know why and how I can fix this, its a 3d flight simulator made with DBC.

Code included.

www.gameroom.com/blinkcomic
BLink
20
Years of Service
User Offline
Joined: 1st Jan 2004
Location: Laptop, wherever that is
Posted: 27th May 2004 08:27
this is the only part that matters for it...



please respond this time, i need help!

www.gameroom.com/blinkcomic
that dude
20
Years of Service
User Offline
Joined: 1st Jan 2004
Location: USA
Posted: 27th May 2004 10:18
here is what you do
position the camera at the object's x,y,z
set the camera to the objec's orientation
move the camera - whatever
point the camera at the object
there are other ways, but try that.

the left side of my head isn't bigger, the right side is just smaller
BLink
20
Years of Service
User Offline
Joined: 1st Jan 2004
Location: Laptop, wherever that is
Posted: 27th May 2004 20:15
so...

right? I think that'll work(cant test it now, using computer at school...

www.gameroom.com/blinkcomic
Yyrd
20
Years of Service
User Offline
Joined: 29th Mar 2004
Location: Under some bridge
Posted: 29th May 2004 03:35
i'm maken a flight sim too, mayb i cuold help ya with some flight engine ruotines

Login to post a reply

Server time is: 2024-09-22 10:40:14
Your offset time is: 2024-09-22 10:40:14