Quote: "that's why Age of Empires(and most other "birds eye view" strategy games...) use 2D animations instead of 3D models(they can make it look sreally detailed when it's not)......becuase when you get hundreds of "low" polygon models...it adds up"
In the recent Age of games ( Mythology and Titans) They have written their own 3d engine to handle the 3d objects in the games. No 2d people there. They are
very low poly but there is an option to vew the high poly versions in cinematics etc.
Just some infomation there
Chaos

[center] New Project announcment coming soon[center]