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Newcomers DBPro Corner / 3d collision problems

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Hepy
20
Years of Service
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Joined: 16th Apr 2004
Location: United Kingdom
Posted: 18th May 2004 20:24 Edited at: 18th May 2004 20:57
i have the character object and some stairs in a matrix, on collision with the staircase how would i make the object character rise progressivly the the height of the staircase?

Hepy
Lampton Worm
22
Years of Service
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Joined: 4th Sep 2002
Location: United Kingdom
Posted: 19th May 2004 00:44 Edited at: 19th May 2004 00:45
Hi there,

I can't take credit for this code, but I remember seeing it in my archive recently - its not tested either, so not sure if you can just plug in to what you have and play...



...hang on, found this too:



EDIT: also, may be worth checking out the demo of NG's DLL, www.nuclearglory.dll

Hope it helps,
Cheers.
nuclear glory
21
Years of Service
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Joined: 2nd Oct 2003
Location:
Posted: 19th May 2004 20:23
Greetings,

Yes, our system handles stairs like that (just not for matrixes... yet)

Link is: http://www.nuclearglory.com

Lead Programmer/Director
Powerful Collision DLL for DBPro and DBC: http://www.nuclearglory.com
Hop a long
20
Years of Service
User Offline
Joined: 12th May 2004
Location: The Code Dump
Posted: 20th May 2004 02:07
Hi Lamp

Your code looks interesting. Thanks for taking the time to post it.
Have you done any work with Magic World?
Sparda
20
Years of Service
User Offline
Joined: 13th Jan 2004
Location: Pacifica
Posted: 20th May 2004 03:09
Yes, Nuclear Glory will probably help, but I would recommend first trying to write your own collision engine. This way you'll have a much better understanding for collision detection. The best way to start is with the intersect object() command.

There 10 kinds of people, those who understand binary and those who don't

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