Hello.
Im new to DBPRO and to game programming. But Im not new to programming having produced VB, and C progs.
My Questions:
First I need to find some code tutorials for Multiscape and its like.
`Load visual object (has all layers, optimised polys and the rest) [fileName$,memblock,mesh,object,startTex,scale#]. Memblock and mesh are deleted after use
loadLandscape("Trainer.mts",1,1,1,1,100.0)
`Load collision object (has one layer, all polys, no texture) [fileName$,memblock,mesh,object,scale#]. Memblock and mesh are deleted after use
loadLandscapeMesh("Trainer.mts",1,1,2,100.0)
The above code, could someone explain it to me. I have created a 100x100 map in multiscape. How and why do I need to adjust the above code to fit my map????
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