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Oneka
21
Years of Service
User Offline
Joined: 24th Apr 2004
Location: Hampton,VA
Posted: 23rd May 2004 23:57
Um for my game which is a RPG I want to make it so when you equip armor it shows on your body
the 3d part
Do I have to make every animatoin for the piece of armor?
the coding part
How do I make it so if you equip it shows up and when unequipped it comes off?

A 1 man team
EVIL SIG!
Brent_Seraphim
22
Years of Service
User Offline
Joined: 1st Dec 2002
Location: United States
Posted: 24th May 2004 08:19
eh...just make the armor part of your guyz mesh and change the texture map when ever he gets some new 'threads'.

"Laugh to scorn the power of man..."
Siege
21
Years of Service
User Offline
Joined: 23rd Nov 2003
Location: Norway
Posted: 24th May 2004 18:30
you could make the (player) in diferent parts: body, head, arms foots, legs etc. The use limb codes in db/dbp to attatch the parts together. Im not shure how to play the animation thoug!

Example
You make a human body, orc etc with no armor on, just plain nude.
Then you use the same body to make a armor, like modifying the shoulders to plated etc, then texture the body(armor)! Do the same with arms, legs and foot etc.

Dont do this with the head, you can use limb codes to attatch a helm to the head looks good,(make the helmet one sided), so that you can see the face(head) inside the helmet!

SiegeDelux@:

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