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3 Dimensional Chat / Fighting game

Author
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MegaMan
21
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Joined: 24th May 2004
Location:
Posted: 28th May 2004 13:47
Hi I'm making a FPS but also need models for my fighting game .
If any one is willing the modals have to small. No wait let me explain the concept. Little guy fight then once have enough energy push button and BAM transform to bigger and better guy. So if you do make any modals make sure you make a evoled form to go with it.
OK
MegaMan
21
Years of Service
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Joined: 24th May 2004
Location:
Posted: 28th May 2004 13:48
Oh also need someone to make nice big levels, ok not so big. Use your imagination
Matic
21
Years of Service
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Joined: 22nd Apr 2004
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Posted: 28th May 2004 16:22
wow that is alot of info we get to make it.

try post what style you are looking for and amounts of polys
MegaMan
21
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Joined: 24th May 2004
Location:
Posted: 28th May 2004 16:28
Style ummmmm how bout ummmmmmmmmmm well think little ummmmmmmmm something small that looks like it could get beaten up. And the following form must be ummmmmmmmmm bigger and better looking but keep to the small one a bit. Poly wise I would say lower then 3000 would be perfect. So get moving.
MegaMan
21
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Joined: 24th May 2004
Location:
Posted: 28th May 2004 16:31
Oh and something that I forgot to mention, YOU have to animate it . Make sure it has 1 close range and 1 long range animation. This might seem alot. Well it is a lot so, don't do it unless you are going to finish the modals.
Matic
21
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Joined: 22nd Apr 2004
Location:
Posted: 28th May 2004 16:52
i will not make at all
walaber
21
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 28th May 2004 16:52
hehhe. good luck.

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
adr
22
Years of Service
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Joined: 21st May 2003
Location: Job Centre
Posted: 28th May 2004 18:00 Edited at: 28th May 2004 18:01
Dude, you're asking a lot for someone to do this for you. I'm not a modeller, but it's taken me well in excess of 2 weeks to model my FPS pistol, UV it, and texture it (texturing isn't finished). I haven't even started to animate it yet. Now, it's true that I only get to work on it for about an hour each day (infact, much less now since I'm moving house ) .... but you're looking at a week's work for someone.

Now, think about it. Let's suppose I'm a modeller and I can't code very well. I start a thread saying I want to make a fighting game and I give the following information:
Quote: " Little guy fight then once have enough energy push button and BAM transform to bigger and better guy."

I'll tell you what your net effort would be on that project - nothing.

If you were MEANT to understand it, we wouldn't have called it 'code'
MegaMan
21
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Joined: 24th May 2004
Location:
Posted: 28th May 2004 19:37
Not needed any more, one of my frinds is doing it SO THERE.
Fallout
22
Years of Service
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 28th May 2004 21:31
Oh look everybody! It's Mr.Clueless! Everybody wave at Mr.Clueless!!!

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