Hey, im new to lighting and all that stuff, but ive been working on a FPS for a while now, and all my models reflect light on what ever direction they are facing (dont know if i explained that right, but my gun hovever when locked to the viewpoint of my camera has no light change at all, so if i turned round for example then the light would be reflecting exactley the same as the previous place.
Can sum1 give me a hand here! lol.
Thanks a load
David
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