If you are using DBC, load the airplane image FIRST, then grab it, and then load the background....
This seems to be a bug in DBC, in that loads go to the screen and thus the background is lost. In other words;
load bitmap "f15.bmp"
get image 1, 0, 0, 300, 300
load bitmap "background.bmp"
Sprite 1, 170, 90, 1
this should work....
S.
[edit] Hmm. an edit cause by Zenassem's 2D tutorial, in that load image is not the same as load bitmap. Load bitmap I know goes to the screen if not directed to another, which I use to load my sprite images. Load image, while loading, does not set itself as the current bitmap, which can cause get image problems. But load bitmap (at least in my DBC experience) works best going to the screen, so the above should function for you as well...
s.
Any truly great code should be indisguishable from magic.