I think the polygon counts are reasonable, could be lower, but I have no problem as long as they stay under 2500. CPU specs are rapidly going up, so we need to aim for the future and build things to really push the system.
Of course, these are RPG characters, so a few things can happen. If they're used in turn-based combat, there shouldn't be a problem with having 4-6 on screen running animations. However, if it'll be a real-time game, you might have to hold back a little.
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Real nice models Psionic, and it's great to see you around here after visiting your website so often.
A book? I hate book. Book is stupid.
(Formerly known as Yellow)
