Quote: " That imports the entire thing. Do I use a counter?"
ExSqueeze me? You could export as either a single image or a series of images. Using a series will be easier for people with no knowledge of uv coordinates.
Below is some pseudo code - I haven't used DB in a while so it may be slightly wrong.
for i = 1 to 10
loadimage "filename"+i+".bmp",i
next
createplane 1
do
currentimage = currentimage + 1
if currentimage > 10 currentimage = 1
textureobject 1,currentimage
sync
loop
It would take a bit more than that to be useful in a game but it should help you start.
Quote: "P.S. where abouts do you live, cos I live in U.K too."
South of England