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Newcomers DBPro Corner / Playing/Looping objects animtions (.3ds format) how?

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JM Studios
20
Years of Service
User Offline
Joined: 8th Dec 2003
Location: Greenville,SC
Posted: 11th Jun 2004 08:50
Ok so I can't get a .3ds model to run its animation. How do I do it while using animor? I made a figure and made a sequence of it running but how can i get it to work right? thanks! ^_^

Soy Cocktail
20
Years of Service
User Offline
Joined: 23rd Dec 2003
Location:
Posted: 11th Jun 2004 08:59
in darkbasic pro the commands are
PLAY OBJECT Object Number, Start Frame, End Frame
LOOP OBJECT Object Number, Start Frame, End Frame
you would just put these in your function for walking or in your main loop such as
if upkey()=1 then move object 1,1 : play object 1,1,50
JM Studios
20
Years of Service
User Offline
Joined: 8th Dec 2003
Location: Greenville,SC
Posted: 11th Jun 2004 09:04
I've already tried the commands, they don't work! Its crazy!

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