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Newcomers DBPro Corner / Looking for simple example of game loading non-trivial level sizes

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ValKev
20
Years of Service
User Offline
Joined: 3rd Jun 2004
Location: dodging tornados in KS
Posted: 17th Jun 2004 08:08
I'm looking for any examples that show loading a level that's more than just a few pillars or a room. I'm looking for something that shows loading a level with buildings or other larger objects, and at some point dumps and loads a new level.

I don't really care at this point if it's .x objects, a CSM level, or what. I just want to see loading levels with stuff in them that is also doing collision detection and basic movement.

I've gone through all the tutorials and am looking for something more than that, just to see what the fps is and what tools are being used.

Thanks!
ValKev

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