For text to be shown in front of a sprite, it must be made INTO a sprite
Heres how
Rem print the text as a sprite
yourtext$= "Contact me for help......"
set text font "Times New Roman"
Set text size 30
Set text to bold
tw = text width(yourtext$)
th = text height("A")
create bitmap 1, tw, th
text 0, 0, yourtext$
get image 1, 0, 0, tw, th
delete bitmap 1
sprite 1, 100, 100, 1
To make the text scroll, I make the text a sprite then texture a plane. What I did in the next snippet was made a bmp in photoshop then texuted a plane with it in DB. Here is the code:
rem visual
hide mouse
rem plain for title
make object plain 1,80,80
load image "yourtext.bmp",1
texture object 1,1
xrotate object 1,10 : rem tilt this more for a "Star Wars Effect"
position camera 0,0,-40
x=0
y=-87
z=0
for tmp=1 to 1950 : position object 1,x,y+tmp*.06,z
next y=0
Hope this helps ya!
RPGamer
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