As was said before, all you really need is a basic understanding of algebra, which you probably have by your age. To get your started I threw this together real fast. You can download the demo of DB to try it out if you want:
`this is just setup stuff
sync on:sync rate 40:autocam off
`making the object you see on the screen
make object sphere 1,100
do
`making the keys change the x and y positions of the object
if upkey()=1 then inc y,5
if downkey()=1 then dec y,5
if rightkey()=1 then inc x,5
if leftkey()=1 then dec x,5
`telling the program to position the object at x and y
position object 1,x,y,500
`displaying everything on the monitor
sync
loop
The math involved doesn't really have to get much more complicated than that (for when you first start out anyway).
Try messing around with things like this, it is the best way to learn. For instance, say you want the sphere to move faster, what do you think you would change to do that?
DB really isn't very complicated at all. I learned it all by messing around with the example code. Of course, back then there weren't all these nice tuturials there are now