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Geek Culture / It has begun!

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Dgamer
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Posted: 1st Jul 2004 09:09 Edited at: 1st Jul 2004 09:15
Compo just started about 15 minutes ago
http://www.remakes.org/website/comp2004.php

This sig has been dullified!
lagmaster
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Posted: 1st Jul 2004 09:17
and tgc didnt tell us?

lagmasteruk - http://www.lagmaster.net is alive! http://www.dbforums.co.uk/ - another db forum!

Dark Snippet Pro V9.2 is out!!
Shadow Robert
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Location: Hertfordshire, England
Posted: 1st Jul 2004 09:36
perfect , i definately have something perfect for this. Hehee

Shadow Robert
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Posted: 1st Jul 2004 09:40
Sod using the edit button, but if anyone wants to use Dark Basic Professional and want thier entries nice and small:

http://raven.puffinteractive.com/pub/Update541.exe
you'll still get around 30-40% compression in Zip/7zp/Rar, but these libraries are 50% smaller than the standard TGC release.
(which means your games are 50% smaller)

I'm also working on a compiler for a runtime, so keep you eyes peeled, still alpha stages and heavily testing it; but will mean executables from 98kb (maybe less if i can get the base exe rewrite working nicely)

the_winch
21
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Location: Oxford, UK
Posted: 1st Jul 2004 11:04 Edited at: 1st Jul 2004 11:06
Or they could download upx and pack the dlls in the [dbpro]compilerplugins dir themselves.

I messed about with a program you would assoicate with .dat files so when you double cliced on a _virtual.dat file it would append it to a dbpro exe with all the dlls then run it.

Not really practical as you need to get the user to add user plugins the program uses and you have to extract the _virtual.dat file from the exe. I doubt there is much call for such as system either. Runtimes usually take up more room and are an extra complication unless they are very popular or you are a developer.

can i scream
andrew11
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Location: United States
Posted: 1st Jul 2004 11:11
I want worst remake award.. a Wooden Spoon. lol I think ill make a remake of atari ET


"All programmers are playwrites and all computers are lousy actors" -Anon
Dgamer
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Posted: 1st Jul 2004 11:49 Edited at: 1st Jul 2004 11:49
Quote: "I want worst remake award.. a Wooden Spoon. lol I think ill make a remake of atari ET"


I would make one, but Its been so long since I played it I cant remember anything about it. And i cant try to play it now since my copy got under a Landfill in New Mexico for some reason.

This sig has been dullified!
Dave J
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Location: Secret Military Pub, Down Under
Posted: 1st Jul 2004 16:22
Quote: "I want worst remake award.. a Wooden Spoon. lol I think ill make a remake of atari ET"


Careful when you go for that award, I tried to win it but my entry was so bad they disqualified it. I mean, wtf?


"Computers are useless they can only give you answers."
flibX0r
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Posted: 1st Jul 2004 19:53
I think i'll enter. Need to figure out a game first. Just a question, the SNES was 16bit wasn't it?

Van B
Moderator
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Posted: 1st Jul 2004 20:59
Yup... (in case anyone is fuzzy on what-bit-was-what:

Spectrum, C64, Amstrad CPC, Mastersystem, NES, Gameboy, Neo-Geo : 8-Bit
Atari-ST/E, Amiga, Archimedes, Megadrive/Genesis, SNES : 16-Bit

I don't think there are any 32-bit consoles worth mentioning as they're not really retro.


Van-B


The nature of Monkey was irrepressible!.
flibX0r
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Posted: 1st Jul 2004 21:02 Edited at: 1st Jul 2004 21:04
Well, it says 8 or 16 bit only, so 32 bit ones don't matter

Might go dig out my C64 and see if theres anything I can do from that

OSX Using Happy Dude
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Posted: 1st Jul 2004 21:08 Edited at: 1st Jul 2004 21:19
Van - no Archimedies computers were 16-bit, they were all 32-bit..

I've registered - lets me hedge my bets, if you know what I mean...


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Arkheii
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Posted: 1st Jul 2004 21:50
How about DOS games?

Preston C
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Location: Penn State University Park
Posted: 1st Jul 2004 21:55
Quote: "8 or 16bit means anything pre 32bit. Go for 10 years old minimum too. So anything 8 or 16bit up to 1994. Of course, the more retro it is (i.e. speccy rather than SNes!!) the better."


From the rules discussion board. If you have any questions, go there:

http://www.remakes.org/website/forum/showthread.php?s=&threadid=2387&perpage=15&pagenumber=1

Cheers,
Preston


Intel Celeron 1.3 Ghrz 512MB Ram NVIDIA GeForceFX 5200 128MB
Arkheii
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Posted: 1st Jul 2004 22:56 Edited at: 1st Jul 2004 22:57
First "old" game that came into my mind was Zone 66, which came as shareware on my old Pentium-S back in '97(not with me anymore...). According to dosgamesarchive.com, it came out around 1993, so that sounds safe.

I'm not as old as many of you here, so that's as far as my video game life can extend to. Too bad XP can't run it (unless there's an MS-DOS emulator somewhere?), so I'll have to rely on screenshots and memory to get a grasp of the gameplay, but I most likely won't enter anyway.

flibX0r
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Posted: 1st Jul 2004 23:25
Quote: "(unless there's an MS-DOS emulator somewhere?)"


The one I use is DosBox. Can be found here:
http://dosbox.sourceforge.net/news.php?show_news=1


@Preston Chaderton

Thanks for clearing that up. I guess I better look at those C64 games.

@TCA

I've registered too. Looks like its you vs me

Van B
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Posted: 1st Jul 2004 23:27
If anyone is stuck for ideas, email me with some details about the type of game you'd like to make and I'll suggest some titles to look at - I'd go for something like Death Chase I reckon, Dirt bike racing through the woods avoiding helicopters and chasing other bikes, damn I could go to town on that!. I actually wanted to do Death Chase instead of Jetpac for the retro comp.


Van-B


The nature of Monkey was irrepressible!.
Peter H
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Location: Witness Protection Program
Posted: 1st Jul 2004 23:29 Edited at: 1st Jul 2004 23:32
don't luagh...i'm doing Pac-Man ...

[edit] but it's 3D!


Formerly known as "DarkWing Duck"
flibX0r
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Posted: 1st Jul 2004 23:31
not-lol....... lol

Dave J
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Posted: 2nd Jul 2004 00:18
Quote: "The one I use is DosBox. Can be found here"


Yeah, I was going to say DosBox also. It was made specifically for emulating old DOS games, I got Duke3D running on it, good times.


"Computers are useless they can only give you answers."
flibX0r
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Posted: 2nd Jul 2004 00:20
I use it to run Liero with sound and an old game called Scorcher. Damn that game is addictive

Lampton Worm
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Posted: 2nd Jul 2004 00:27
@Van - that is a great idea. Are you going to do DC? If not, or even if so, mind if I give it a whirl? I mentioned a while ago I needed something to work towards, this compo is it Knowing me I won't finish it, lol, but hey, worth another try!

Cheers.
Shadow Robert
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Posted: 2nd Jul 2004 00:32
I'd say make sure you have permission to make the games first.
The rules state it *HAS* to be a remake, not based-on.

Quote: "Or they could download upx and pack the dlls in the [dbpro]compilerplugins dir themselves."


UPX makes the DLLs unusable, and DBPro Crashes when you try to use them
Although you could get them smaller, doesn't matter how small you get them if you can't use them

Quote: "I messed about with a program you would assoicate with .dat files so when you double cliced on a _virtual.dat file it would append it to a dbpro exe with all the dlls then run it.

Not really practical as you need to get the user to add user plugins the program uses and you have to extract the _virtual.dat file from the exe. I doubt there is much call for such as system either. Runtimes usually take up more room and are an extra complication unless they are very popular or you are a developer."


Yeah i noticed your method and improved on it in PureBASIC, it can go around Encryption/Decryption as well as Compression (LZH).
Which is all well and good for patching, but not for Runtimes...
hopefully will have time to work on this over the weekend, see if i can't have a working runtime available.

been trying to code up a new exe header.

Lampton Worm
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Posted: 2nd Jul 2004 00:51 Edited at: 2nd Jul 2004 00:59
Hi,

I don't think you need official permission to do a remake if its freeware... don't remember seeing anything about permission in the rules?

But yeah, it has to be a remake, but you can change certain elements or add to it, keeping the main gameplay elements intact.

I actually got permission for Tilt from CodeMasters for the DBP Retro competition (only because I wanted their old logo on the credits screen) - pity I didn't enter it in the end! Doh.

Cheers.
Van B
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Posted: 2nd Jul 2004 01:02
Lampton,
Go for it! - I have no time right now, and I was thinking that I'd add it as a mini-game to Stoked2 when I eventually make that anyway.

Hope you get it done, I reckon DBPro would do a handsome job of Deathchase - there are 3 remakes of it already, but nothing really updated, 2D mostly.


Van-B


The nature of Monkey was irrepressible!.
Lampton Worm
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Posted: 2nd Jul 2004 01:24
Ok, I'll give it a whirl. You heard it here first... I'll post in the WIP when I have something.

Cheers for the idea Van
Dazzag
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Posted: 2nd Jul 2004 02:21
Quote: "I reckon DBPro would do a handsome job of Deathchase"
Think SpaceTaxi was creating one in DB a while back (a really while back). Not sure what became of it though, and think it was in Classic anyhows.

Wasn't Pincho doing Bugaboo? Now I used to love that game.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Dazzag
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Posted: 2nd Jul 2004 02:23
It's a shame, as I wouldn't mind doing one of the LOD games (always wanted to really). But with that rule about it being better than whats around with remakes, methinks there is not enough time. Do a search and you will see what I mean. Some look mighty nice.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Shadow Robert
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Posted: 2nd Jul 2004 02:25
Although technically no you don't need permission Winch, there are a few cases where games have been shut-down by developers.
FreeCraft from last years competition was one of the best aparently, but Blizzard shut it down.

So just to air on the side of caution if it is a game where you can still contact the original developer, i'd suggest doing so and asking permission. Last thing you want is to put in several months work only to find out that you have to delete everything to do with it.

soapyfish
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Location: Yorkshire, England
Posted: 2nd Jul 2004 02:25
MISSILE COMMAND for me (that is 8 bit or 16 bit isn't it, I ain't to good on bits)

Dgamer
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Posted: 2nd Jul 2004 02:33
I've developed a simple routine to see if a game is 8 or 16-bit. If a game has pixelated graphics, 2D, uses sub-standard sound FX, and says Copyright 1984, then I believe its retro.

This sig has been dullified!
OSX Using Happy Dude
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Posted: 2nd Jul 2004 02:34
Quote: "I've registered too. Looks like its you vs me "

It certainly does...


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Pincho Paxton
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Posted: 2nd Jul 2004 02:47
There is a Death Chase for DB. I think it was a finished version, and it was pretty good too.

Bugaboo..hmmm Well I might do that.

Lampton Worm
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Posted: 2nd Jul 2004 03:08
@Raven, yeah that is a good point, good to check out of courtesy and incase things heat up later.

@Pincho, any links to that DB version so I can size it up, then retreat into my corner and wimper at the task before me ?

Cheers.
Shadow Robert
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Posted: 2nd Jul 2004 03:10
http://www.oot2d.com

Definately a stunning take on a not so classic game, made into a retro engine.
There are some very very good remakes on there.

Some games that might be good idea's which aren't on the lists:

BattleZone (1984 BBC Micro)
Space Hulk/Space Crusader (1987 Amiga)
Zool (1989 Amiga/C64)
Captain Comic (1984 IBM-Compatible)
Epic (1988 Amiga)
Lotus Turbo Challenge (1989 Amiga)
Rocket Knight Adventures (1987 Master System)

just some that came to mind that weren't there

Dazzag
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Location: Cyprus
Posted: 2nd Jul 2004 03:22
BattleZone (1984 BBC Micro) - Top choice! I loved that game. Surely someone has done it really well before though?
Space Hulk/Space Crusader (1987 Amiga) - Mmm.. mmmm....
Zool (1989 Amiga/C64) - Heh good stuff. What about Zub too? Zub zub zub zub... mainly because it also starts with Z... and it's a platformer....
Captain Comic (1984 IBM-Compatible) - Strangely haven't heard of that one
Epic (1988 Amiga) - Not a great fan
Lotus Turbo Challenge (1989 Amiga) - Oh yes. I loved this game to bits! Although personally I would go for the original Lotus Esprit game for increased retro kudos
Rocket Knight Adventures (1987 Master System) - Dunno. Wasn't a console person until about 1995. Totally missed out on 8 and 16 bit consoles. Is why I now love the GBA with all those great titles I missed as a kid.

If anyone can do a seriously good version of Bionic Commando (I *loved* the spectrum version - no other BTW) or ATV then I would consider donating an organ or somesuch to them. Oh, yeah, and New Zealand story strangely got me hooked on the speccy yonks ago.... see, even then I had a craving for Mario type games, and didn't even know it!

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Shadow Robert
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Posted: 2nd Jul 2004 03:29
Captain Comic is a true classic platformer
Basically the PCs version of Mario imo, but it had more characters.
I'll try to upload it later.

Peter H
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Posted: 2nd Jul 2004 06:35 Edited at: 2nd Jul 2004 06:40
i didn't want to reveal what i'm making for this compo but on another thread somebody started to think about making the game i'm going to make so i guess i'll say it here so nobody else trys to make it

the game i'm making for the compo is
Quote: "Commander Keen: secret of the oracle"
i'll do it in 3D (i hope ...if i can't then i'll do retro 2D! )


Formerly known as "DarkWing Duck"
MikeS
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Posted: 2nd Jul 2004 06:47
No way Magellan. I was going to do that to.



Plenty of other remakes though. I'll find something better.



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
Peter H
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Posted: 2nd Jul 2004 06:51 Edited at: 2nd Jul 2004 06:52
sorry...i guess great minds really do think alike

BTW were you going to do 2D or 3D?


Formerly known as "DarkWing Duck"
Shadow Robert
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Posted: 2nd Jul 2004 07:00
Well I've got the perfect game I'll be entering;
Pirates! ... I loved that game and made a relatively professional shader version about 3months ago called Man-of-War.

It was designed as an MMORPG but with Crystal Chronicle Graphics.
going ot have to work overtime to get it in under 10MB as Media makes the size really.
I've also kinda been working on a Donkey Kong clone, but i'm hoping to get that finished so I can put up my website with it.

Blue Shadow
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Posted: 2nd Jul 2004 07:02
I couldn't find a list of the prizes on the site. Im definetly entering though. don't know exactly what game yet though.


Visit the Code Monkey's website at http://www.codemonkeystudios.tk
Peter H
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Posted: 2nd Jul 2004 07:12
@Raven- but sid-meier is remaking that game!!!! and you have to make you're's better then his!!!


Formerly known as "DarkWing Duck"
OSX Using Happy Dude
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Posted: 2nd Jul 2004 07:13
I've chosen mine...


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Shadow Robert
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Posted: 2nd Jul 2004 07:47
Yeah i know he is... I actually found that out at E3 right after i'd got my Man of War demo complete; was like WTF?!
You can bet if I have an idea for a game some other bugger will come along and make it - just a pitty i can't say 'hey it was my idea first' lol

I think there are quite alot of differences between the games, and sides i don't think he's gonna enter... is he?!

Peter H
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Posted: 2nd Jul 2004 07:54 Edited at: 2nd Jul 2004 07:56
...he better not...

code monkey said that he didn't see a list of prizes so here it is(you can scroll down the page on the main website and find it for yourself if you want...)





Formerly known as "DarkWing Duck"
Newbie Brogo
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Posted: 2nd Jul 2004 08:27
I'm entering, although I probably wont win... and the game I have to remake shouldn't too hard, and one person has remade it before and he got a rating of 33 something....

spooky
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Posted: 2nd Jul 2004 08:38
I've also picked my game. An old speccy game that I used to play for hours at a time. Only been a couple of remakes for it so far and I'm sure I can do better. Gonna keep it a secret though.


Boo!
Dgamer
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Posted: 2nd Jul 2004 08:42 Edited at: 2nd Jul 2004 08:43
Picked my game, so far no remakes of it listed. Gonna keep it secret too so no one remakes it other than me

This sig has been dullified!
Peter H
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Posted: 2nd Jul 2004 09:04
ya'll sure are secretive

i checked and my game has not been done


Formerly known as "DarkWing Duck"

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