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3 Dimensional Chat / Got any free low poly tree's?

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Lampton Worm
22
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Joined: 4th Sep 2002
Location: United Kingdom
Posted: 5th Jul 2004 23:18
Hi,

Does anyone have any free low poly tree models (or links to some, or to tutorials on creating them)?

I'm also after some tips on creating the illusion of a dense forest in a game world, but keeping it low poly - hmm! A bit like the forest sections in GT, I'm sure they arn't all full poly models, some cunning billboard/low-poly trick perhaps.

Cheers in advance
Renegade
21
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Joined: 29th Jul 2003
Location: Israel
Posted: 6th Jul 2004 07:37 Edited at: 6th Jul 2004 07:44
Well making trees is not as hard as it looks
there was once a tutorial for turespace but the url is broken now :
so try to search this forum I remember that once someone
showed how to model trees. and search for alpha mapping
which can be good for you.

Links:
Here read Van B post.
walaber
21
Years of Service
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Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 7th Jul 2004 09:09
if you have Gile[s], I highly recommend you download Tree[d] (from the Giles website), it's a pretty powerful tree generator (and free too). unfortunately it only exports to the Gile[s] format...

Go Go Gadget DBPRO!

Athlon XP 2400+ || DDR-SDRAM 1GB || Nvidia GeForce 4 Ti4200 AGP 8x 128MB
Phaelax
DBPro Master
22
Years of Service
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Joined: 16th Apr 2003
Location: Metropia
Posted: 8th Jul 2004 17:42
I got a palm tree i made with some kinda tree program, treemaker.

"eureka" - Archimedes
Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 8th Jul 2004 18:30
Feel free to nab the tree models from OIE, theres a boned tree which you could easily get swaying but could do with a better texture, and some evergreens - they're all designed to blanket an area, as long as you rotate them you should be able to get a nice easy forest working.


Van-B


The nature of Monkey was irrepressible!.
Lampton Worm
22
Years of Service
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Joined: 4th Sep 2002
Location: United Kingdom
Posted: 8th Jul 2004 23:20
Thanks - where can I get a download?

I've started to have a play, using a mock up tree (very low poly, two plains cross sectioned styllee) and got a fair few instances loaded up with reasonable fps.

Its not the dense forest I imagined, but its pretty faithful to what I see as a 3d version of the original deathcase woods, so I may end up going that route. Still playing of course Keeping it simple and quick is the goal at the moment.

Cheers.
Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 9th Jul 2004 00:25
If you check the front page of this site and look for 4 little army dudes in a screenshot, that's a direct link .


Van-B


The nature of Monkey was irrepressible!.
JimB
22
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Joined: 21st Sep 2002
Location: UK
Posted: 9th Jul 2004 06:33
I think this is the Truespace tree tutorial Renegade was looking for

http://forums.caligari.com/gameSpace/showthread.php?t=435&highlight=making+trees
Renegade
21
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Joined: 29th Jul 2003
Location: Israel
Posted: 9th Jul 2004 08:14
Quote: "
I think this is the Truespace tree tutorial Renegade was looking for

http://forums.caligari.com/gameSpace/showthread.php?t=435&highlight=making+trees
"


Nop, I was looking for a diffrent tutorial
but this is better (alpha mapping).

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