The reason that most MMO projects don't see the light of day is that they require a massive amount of content. With no manpower, no budget, and generally no clue (or design docs) it is safe to say that 99.9% of these projects are doomed from day one.
The lanugage 'out of the box' can handle 255 peer to peer connections, a much more realistic goal for beginners. You
can write a server and have it talk to a DBP client, but you would most likely need to have some skill with C++ and a working knowledge of network programming. After all, the DLL extensibility of DBP can make just about anything happen.
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TAZ
History did not begin with PONG. -- Greg Costikyan
Game Beavers