or you could just turn the transparency off.
Quote: "There are also commands to turn the backsave feature on and off. look at the set sprite command.
"
here it is
SET SPRITE 1(sprite Number),1 (BackSave State),1 (Transparency state)
Quote: "The Set Sprite Command
The SET SPRITE command is very important because it lets you change both the background restoration and the transparency properties of the sprite. The default for these values is 1, which means that the background is saved and restored when the sprite is moved, and transparency is enabled so that black pixels are not displayed with the sprite. setting the background parameter to 0 will disable the background saving property, which means the sprite will smear across the screen , and it is up to you to restore the area under the sprite. The syntax for this command is SET SPRITE sprite number, BackSave state, Transparency State."
Basicly set the last parameter to 0 to turn transparency off.
this was quoted from "The Beginners Guide to DarkBASIC Programming", Which has really helped me in my learning of Darkbasic Classic.
Quote: "If you can't change it, then just repalce any of your black with a slightly off black rgb value (eg rgb 1,1,1 or 2,2,2). "
i've tried this and it doesn't seem to work for some reason
CURRENT PROJECT: Enemy At The Gates