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3 Dimensional Chat / Multiple UV Maps

Author
Message
HyTech Designs Sam
21
Years of Service
User Offline
Joined: 20th Nov 2003
Location: Canada
Posted: 14th Jul 2004 07:13
I have completed a large model of a prison building in Milkshape, UV mapped in Lith (spent a lot of time getting that done,a nd learnd alot ). My problem is that the building is too big. When I make the UV map the parts are too small to put the amount of details that I want in the texture. So my question is, is it possible to apply several UV maps (and the textures) to one model or will I have to break it into smaller models to get the deatil?

Thanks in advance for any help that you may be able to provide.
Sam

walaber
21
Years of Service
User Offline
Joined: 22nd Oct 2003
Location: Los Angeles, CA
Posted: 14th Jul 2004 12:25
yeah, just assign a different material to different faces, each material uses it's own uvmap.

Go Go Gadget DBPRO!

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HyTech Designs Sam
21
Years of Service
User Offline
Joined: 20th Nov 2003
Location: Canada
Posted: 15th Jul 2004 03:09
Oh, I guess I should have noticed that. Thank you walaber for your help.

-Sam

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