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Newcomers DBPro Corner / collision trouble .3ds ----Without nuclear collision

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Nic
20
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Joined: 26th Jun 2004
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Posted: 19th Jul 2004 23:31
Hi, i tried posting this before but the responses didnt really help , so ill try again and to be more clear, also i do not want to use the nuclear collision plugin.

How do i make my .3ds char model stay on top of my single .3ds level ov varying heights. I have tried a number of strategies but all are making my character model bounce up and down. PLEASE help
Nic
20
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Joined: 26th Jun 2004
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Posted: 19th Jul 2004 23:32
By the way i am using darkbasic classic
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 20th Jul 2004 00:25
Have you tried INTERSECT OBJECT?

The free version of NG should also do what you are trying to do, if you don't want to spend money.

BatVink
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Nic
20
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Joined: 26th Jun 2004
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Posted: 20th Jul 2004 00:54
no , i haven , in what context do you use that command. i do have the free version of NG but i cant work out how it works, the sample program has lost me though. Is there any other ways?
the_winch
21
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 20th Jul 2004 09:50
I don't think there is an intersect object command in dbc.
Try this collision dll, it has an intersect object type command that works in dbc.
http://forum.thegamecreators.com/?m=forum_view&t=31051&b=5

can i scream

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