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DarkBASIC Discussion / How do you make multiplayer support more than 250 people?

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sgalland
22
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Joined: 18th Nov 2002
Location: United States
Posted: 23rd Jul 2004 17:09
Is there anyway/a DLL that can make multiplayer support more than 250 people?
BearCDPOLD
21
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Location: AZ,USA
Posted: 23rd Jul 2004 17:17
Nuclear Glory just put something together. Is 250 the limit for the DBC commands?

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Phaelax
DBPro Master
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Location: Metropia
Posted: 23rd Jul 2004 21:04
umm, no game in existance could handle 250 ppl at once. You sure it's even 250? I thought the DX limit was lower.

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BatVink
Moderator
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Location: Gods own County, UK
Posted: 23rd Jul 2004 23:53
1. Find 250 people who want to play...

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Axelman
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Joined: 18th Oct 2003
Location: Parallel Universe
Posted: 24th Jul 2004 13:21
Quote: "Is there anyway/a DLL that can make multiplayer support more than 250 people?"


Yea, you need to get the expansion pack from DarkMATTER.

Quote: "umm, no game in existance could handle 250 ppl at once. You sure it's even 250? I thought the DX limit was lower."


There is actually a few games that support over 1000 players at once,
Like Citizen zero an EverQuest.

The multiplay capabilities on DBC go up to 255 people.

If you get DBPro it comes with the internet thingo for free.

Hope I helped

CURRENT PROJECT: Enemy At The Gates
waffle
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Location: Western USA
Posted: 29th Jul 2004 02:01
actually, most games seldom go over 10 users per server. Everquest and so forth have many servers which is why the high subscription fees. Tribes exceeds that number, but with really bad effects unless your on a lan.

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John Y
Synergy Editor Developer
22
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Joined: 4th Sep 2002
Location: UK
Posted: 29th Jul 2004 04:09
Have a look at Omega Server, Http://www.DigitalOmega.Net/Server, it can handle upto 1024 people and 1024 rooms.

BearCDPOLD
21
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 29th Jul 2004 16:40 Edited at: 29th Jul 2004 17:21
How does that work? Do we install the client on our own computer that we set up with a connection and everything, or do you have servers set up and the client transfers data through your server?

[EDIT]
Nvm, just saw your thread in program announcements.

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Mytho
20
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Joined: 30th May 2004
Location: USA
Posted: 4th Aug 2004 02:11
or take a peak at runescape, http://www.runescape.com

all java, 3d, and it can handle up to 2000 players per server.

Dare to attempt the MMORPG.

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