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Geek Culture / Music generation software and MIDI questions

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Jeku
Moderator
21
Years of Service
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 24th Jul 2004 07:17
Hey everyone,

For my next project I'm planning on writing a library that generates music in real-time for games/presentation software etc. I know it involves a *lot* more than just random notes and durations.

Anyways, I'm wondering if anyone knows of any library or code sample I could use (preferrably free) in which I can output to a .MID file. I wouldn't mind if the software let me plunk down the notes, timing, channels etc. and it would output a typical .MID file. Before you say search Google, I've tried and failed to find anything relevant to suit my needs. It should be a C++ or C library.

Also, if anyone has heard of any real-time music generation software, please let me know so I can scope out the competition

Proteus
21
Years of Service
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Joined: 4th Oct 2002
Location: The Future
Posted: 24th Jul 2004 08:38 Edited at: 24th Jul 2004 08:41
I did some research on the topic some time ago(early 2003) , had the same idea while messing with my guitar , anyway I ended up using a diferent aproach in my game (online "radio stations") cause I didn't think I could code such a thing (yet... )

[Edits]Let me try to find my links...[/Edits]

http://www.fractalmusiclab.com/default.asp
http://www.synthzone.com/compgen.htm <-nice pack of links

I also think there was some code on this at sorceforce

Douglass
21
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Joined: 28th Aug 2003
Location:
Posted: 26th Jul 2004 06:34
wow ive been looking for something like this. i followed your links and found http://www.geocities.com/SiliconValley/Haven/4386/fmus2000.zip
which is free and works great. now i never have to worry about music for my games! thanks.

Proteus
21
Years of Service
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Joined: 4th Oct 2002
Location: The Future
Posted: 26th Jul 2004 07:22
If you get an error try the download page :
http://www.geocities.com/SiliconValley/Haven/4386/download.html

Jeku
Moderator
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 26th Jul 2004 10:34
Thanks for the links, Proteus! Methinks this would be quite a fun project to work on for my degree.

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