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Newcomers DBPro Corner / loading objects - how do i stop the camera from seeing all the objects load?

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demons breath
21
Years of Service
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Joined: 4th Oct 2003
Location: Surrey, UK
Posted: 29th Jul 2004 05:05
basically, I have made a game of break-out, but when i try and run the .exe or when i run it from DarkBASIC, I always see all of the objects appearing on the screen one after another and it looks really bad. Is there a way of making a 'loading' screen to show while the objects load?

I'm loading the objects like this:


Am I the only one here who's really confused?
CattleRustler
Retired Moderator
21
Years of Service
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 29th Jul 2004 05:06
try using AUTOCAM OFF


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demons breath
21
Years of Service
User Offline
Joined: 4th Oct 2003
Location: Surrey, UK
Posted: 29th Jul 2004 05:11 Edited at: 29th Jul 2004 05:14
thanks for the quick reply

edit: just tried. It just means that I see all of the objects from another angle.

is there some way i could paste a bitmap over the screen with all the commands and title and stuff while the objects load or would the bitmap just be sent to the back?

Am I the only one here who's really confused?
Lost in Thought
20
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 29th Jul 2004 05:36 Edited at: 29th Jul 2004 05:40
Just make a sprite the size of your screen resolution while you load your objects.

Or use sync on and sync rate. Like


I use syncing and sprites for my game.

CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 29th Jul 2004 05:49
oh, heh, well I answered half of the question


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demons breath
21
Years of Service
User Offline
Joined: 4th Oct 2003
Location: Surrey, UK
Posted: 29th Jul 2004 22:24
thanks Lost In Thought - I used the Sprite method and it worked.

happy now

Am I the only one here who's really confused?

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