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Newcomers DBPro Corner / hard coded levels

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No budget games
20
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Joined: 26th Feb 2004
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Posted: 30th Jul 2004 19:26
would it be possible to create completly hard coded indoor leveles dbpro

YOUR A BIT RUBBISH ARENT YOU
No budget games
20
Years of Service
User Offline
Joined: 26th Feb 2004
Location:
Posted: 30th Jul 2004 19:26
levels

YOUR A BIT RUBBISH ARENT YOU
Paul Johnston
TGC Developer
21
Years of Service
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Joined: 16th Nov 2002
Location: United Kingdom
Posted: 30th Jul 2004 20:14
Yes it is possible, if you store the vertex data in 'data' statements at the end of your source code and read that into a memblock, then you can make a mesh then an object from that memblock to make your level.

Texture data could technically be done the same way as well, though I'm not sure why you'd want to.

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