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DarkBASIC Discussion / Jittery sliding collision

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Message
Hamish McHaggis
21
Years of Service
User Offline
Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 21st Dec 2002 19:23
Ive asked about angled sliding collision before but now I have a code which does it, except that when you turn against a plain it makes yor character go all jittery, can anyone see why this is.



Here is my whole program, if you need to look at it (forgive the quality)...

Yum! Yum! Yum! Yum!
Yarbles
21
Years of Service
User Offline
Joined: 27th Aug 2002
Location: Toronto
Posted: 23rd Dec 2002 13:17
I have posted an example of smooth sliding collision using DB native polygon collision in code snippets that you may find interesting;

http://www.darkbasicpro.com/apollo/view.php?t=2814&b=6

The Yellow Jester does not play but gently pulls the strings
And smiles as the puppets dance in the court of the Crimson King.

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