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Newcomers DBPro Corner / Skybox problems, please help!

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Hell Dragonz43
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Joined: 27th Jul 2004
Location: at home or at work
Posted: 5th Aug 2004 10:38 Edited at: 5th Aug 2004 11:54
Anyone know how to make an object hollow? I want it to be used as a skybox. Thanks!
MKII
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Joined: 28th May 2004
Location: in a nutshell
Posted: 5th Aug 2004 11:32 Edited at: 5th Aug 2004 11:38
I'm not to sure but i think you use this



the 1 is a image you load before

i hope that works
Hell Dragonz43
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Joined: 27th Jul 2004
Location: at home or at work
Posted: 5th Aug 2004 11:50
Thanks!
Hell Dragonz43
20
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Joined: 27th Jul 2004
Location: at home or at work
Posted: 5th Aug 2004 11:50
O.. actually, that command no longer works X_X
Ditch
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Joined: 26th Apr 2004
Location: Virginia,US
Posted: 5th Aug 2004 12:05
The "texture backdrop" command is now obsolete. Sky spheres work.

Here is some code I used to make a star map sky sphere.

make object sphere 111,3000,10,10
set object collision off 111
texture object 111,7 [7 is your image]
position object 111,0,0,0
set object 111,1,0,0,0,0,0 [this is what makes it work]
Hell Dragonz43
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Posted: 5th Aug 2004 12:19
Thank you so much! YESSS!
Social Disease
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Joined: 30th Sep 2003
Location: State of Confusion, beyond Denial...
Posted: 5th Aug 2004 17:26
If you make an object's size negative, it will be hollow.
Example:

This will make cube number 1 an inversed cube 5000 units big.
(an inversed cube can only be seen from inside, not outside, perfect for sky boxes.)

Are you taking notes? There's going to be a test later...
Hell Dragonz43
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Joined: 27th Jul 2004
Location: at home or at work
Posted: 6th Aug 2004 04:01
Thanks!

-My Game Website:--------------------|
http://www.freewebs.com/mycpugames/

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