Gotta second these guys responses. If you get bored after 5 minutes of making pong, then that is not the green light to go for a huge project like a FFVII remake. Try making a
simple FPS. Please do not think that because you can understand the code in the codebase that you can make a 3-D RPG. Many people come into these forums saying that they will start off big, and
every one of them finally realized why everyone starts small. You have to start small to get a firm grasp on how a game engine works. Reading the manual for DB does not mean you can make the next GTA.
Please reconsider and at least make a
couple of short games before moving onto an RPG. RPGs are the second hardest (next to MMORPGs) games to make, due to the insane amount of content and coding.
Or, if you choose not to listen to any of us, go for it! Go as big as you want, then after every one gets tired of answering your twenty questions a day in the Newcomers forum, maybe you will see that we are right.
Please do not take offense to this, as I myself am just beginning as well. I wanted to make my first game a FPS with elements of other games. Then, when I first started, I realized I could make each part of the game no problem,
but what got me stuck was trying to make all the elements come together to make the full game. You
must have experience making smaller games to understand how to make the game loop correctly. We cannot stress this enough. Hope this may have helped a little!
Fraggles where quite the scary lot...