Hokay... SO!
you can pick an object using pick object...
is there anyway that an object can do the same to another object...
I have a turret model.. I could attach a very long inivisble rod to the rotating part and if it touches the camera then you will be shot... thing is if another object is in the way... in real life you wont be shot.. yet obviously the rod is still in contact...
any ideas how to do this?
or maybe i should just go get the ngc plugin and shoot super fast bullets instead!
Next on ITV. I'm a DBPRO Bug forum moderator get me out of here.
Terabyte - The only user to have a newton cradle hoisted above the F5 button when making a game.