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Newcomers DBPro Corner / how many objects - and is .dbo faster than .x

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Stevie
User Banned
Posted: 9th Aug 2004 23:12
Howmany objects can be used in a game and is the .dbo format better on framerate thatn direct x objects??
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 9th Aug 2004 23:23
The number of objects that can be used varies as it depends on how you program your engine. More polys drawn on screen means less frames per second. As far as .dbo compared the .x .... the file size is smaller and it loads alot faster but I haven't seen any performance differences after loaded. I would stick with .dbo.

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