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3 Dimensional Chat / Help with dodgy sliding collision

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Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 23rd Dec 2002 00:01
Ive asked about angled sliding collision before but now I have a code which does it, except that when you turn against a plain it makes yor character go all jittery, can anyone see why this is.



Here is my whole program, if you need to look at it (forgive the quality)...


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QuothTheRaven
21
Years of Service
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Joined: 2nd Oct 2002
Location: United States
Posted: 23rd Dec 2002 21:12
the second code cut some stuff off. Repost it.
QuothTheRaven
21
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 23rd Dec 2002 21:14
oh god so buggy!
Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 24th Dec 2002 00:06


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Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 24th Dec 2002 00:09
Sorry, heres the working code...



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Hamish McHaggis
21
Years of Service
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Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 24th Dec 2002 00:11
I changed the code since my first post so its a bit different (collision works while going backwards and forwards).

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Hamish McHaggis
21
Years of Service
User Offline
Joined: 13th Dec 2002
Location: Modgnik Detinu
Posted: 29th Dec 2002 18:24
Never mind I fixed it (i moved the position object command before the collision code)

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