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Newcomers DBPro Corner / how do you texture the backdrop?

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2D Analyst
AGK Developer
20
Years of Service
User Offline
Joined: 2nd May 2004
Location:
Posted: 16th Aug 2004 06:10
Anyone know how to texture the backdrop. I tried to paste an image on the screen as the background, but it covers all my 3d objects. I want the image to be behind all the 3d objects. Is there a way to texture a backdrop with an image? Please anyone help me!!!

eatfishy
Kentaree
21
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 16th Aug 2004 06:15
In DBC, you can use texture backdrop. In DBP, you'll need to make a huuuuuuge plain, texture it, then make sure it always stays the same distance away from the camera and constantly facing it.

AMD Athlon XP2800+
GeForce FX5200 128MB
1024MB DDR 333MHz RAM
2D Analyst
AGK Developer
20
Years of Service
User Offline
Joined: 2nd May 2004
Location:
Posted: 16th Aug 2004 06:26
I have tried using texture backdrop before and I kept on getting "obsolete"? I want the backdrop to be fix even when the camera is moving. Hm...could you show me an example of this?

eatfishy
Lost in Thought
20
Years of Service
User Offline
Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 16th Aug 2004 06:49
load a sky sphere or sky box. look at the fps game example that comes with DBP.

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