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Newcomers DBPro Corner / Help needed with loading meshes in DBPro

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Dodo
20
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Joined: 8th Aug 2004
Location: eating lunch
Posted: 17th Aug 2004 21:59 Edited at: 17th Aug 2004 22:01
Please Help! When I run the attached code, DBPro only displays half of the object. the mesh is a terrain .X mesh exported from geoscape 3D, as is the texture. I have tried moving the camera, changing the camera range and scaling the object. Does anyone have any more suggestions?

specs:
AMD AMathalon XP 2800+
2.08 GHz
512 MB of RAM
DBPro
Direct X 9.0B
ATI Hydravision with latest driver updates installed

Dodo
20
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Joined: 8th Aug 2004
Location: eating lunch
Posted: 19th Aug 2004 19:06
please anyone, a little help? or should i have posted this in the 3D forum?
IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 19th Aug 2004 21:23
Try posting links to your bitmap and your mesh - we can try it ourselves then

*** Coming soon - Network Plug-in - Check my site for info ***
For free Plug-ins, source and the Interface library for Visual C++ 6, .NET and now for Dev-C++ http://www.matrix1.demon.co.uk
Dodo
20
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Joined: 8th Aug 2004
Location: eating lunch
Posted: 20th Aug 2004 06:14
Ok then - here it is:http://www.geocities.com/davidw.chapman@btinternet.com/Geoscape3DTerrain.zip
note: please don't try and navigate round my site cos it isn't built yet! this is the first page!
Game Programming Beginner
20
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Joined: 18th Aug 2004
Location: USA VA
Posted: 20th Aug 2004 07:48
Hey Thank you for your help this morning I wish I could help you but I'm new at all of this programming.

WindowsXP Professional, AMD Athlon 2.500+ GHz CPU, 512 MB of RAM, GEForce2 MX 64mb of RAM. Let the Game's Begin...
Dodo
20
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Joined: 8th Aug 2004
Location: eating lunch
Posted: 21st Aug 2004 06:26
Any one who can help?
Dodo
20
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Joined: 8th Aug 2004
Location: eating lunch
Posted: 29th Aug 2004 05:12
please someone?
Lost in Thought
20
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 29th Aug 2004 06:56
I'm confused. Why not just
? Sorry if I missed something but I don't use Geoscape. You will need to add your own collision to keep the player from walking through the terrain as it will make parts of it disapear when he is inside it.

Dodo
20
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Joined: 8th Aug 2004
Location: eating lunch
Posted: 30th Aug 2004 21:18
cool thanks LIT that works like a dream. Not sure why it didn't work before though
Lost in Thought
20
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Joined: 4th Feb 2004
Location: U.S.A. : Douglas, Georgia
Posted: 30th Aug 2004 22:54
Glad you got it working

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