It works fine for me. You not using the LOAD IMAGE texture flag are you.
load image "file.bmp",1
,1
for get image
get image 1,0,0,10,10
,1
from the help
Quote: "LOAD IMAGE
This command will load a picture file as an image. The picture file must be of the BMP, JPG, TGA, DDS, DIB or PNG format. All images loaded are prepared with mipmaps if they do not already have them. TGA, DDS and PNG will retain their alpha channel data when loaded, providing the required transparency information when combined with transparency commands. A Texture Flag of zero will treat the image as a texture and load to fill a texture surface in memory. A value of one will preserve the image without adding mipmaps, scaling or filtering and so retaining its pixel perfect quality.
SYNTAX
LOAD IMAGE Filename, Image Number
LOAD IMAGE Filename, Image Number, Texture Flag"
code I used
load image "temple3.jpg",1,1
paste image 1,0,0
wait key
screenshot