Quote: "I have made a simple model in 3D Canvas.[\quote]
what version of canvas?
[quote]Each face uses the same texture, but with a different color."
emissive and colour applied to the model are different to the uv map applied to the model.
if you apply a colour the texture will over ride it.
if you apply an emission the emission will shade or colour the texture.
Quote: "
I then exported the model to x-format and copied the texture file.
The result looks fine in the DXSDK's mesh viewer.
However, when I load the object into DB or DBPRO only the color of the original texture is shown ? I seem to be having trouble with the materials...
What am I doing wrong
"
perhaps its a UVwrapping technique issue.
3dcanvas has a wealth of tutorials
http://www.amabilis.com/tutorials.htm
perhaps you need to look at this one
http://www.3d-canvas.info/3DCanvasDocumentation/tutorialtextures.htm
or this one
http://www.3d-canvas.info/3DCanvasDocumentation/tutorialunwrap.htm
If no-one gives your an answer to a question you have asked, consider:- Is your question clear.- Did you ask nicely.- Are you showing any effort to solve the problem yourself