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DarkBASIC Discussion / Cut scenes in a game?

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doom on cats
21
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Joined: 31st Mar 2004
Location: stuck in a minnesota blizzard
Posted: 28th Aug 2004 05:52
my rpg is almost done but theres one thing i need to have still, if your familiar with tales of symphonia, at the beggining of the game there was a long beggining movie, does anyone know af a program where i can do this?
Sir Spaghetti Code
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Joined: 12th Jul 2004
Location: Just left of Hell
Posted: 28th Aug 2004 10:10
Any modeler worth it's code can make 3D animation! Try out Gamespace, 3D Studio Max, Maya, Hash, or any others. Than save as an AVI and DB has options for playback. Putting it into your program isn't the hard part, it is making the movie.

I am not familiar with Tales of Symphonia, but I figure you are reffering to cut scenes which are in basically every RPG these days.

"I attribute the quarrelsome nature of the Middle Ages young men entirely to the want of the soothing weed."
-Jerome K. Jerome(1859-1927),Writer
Mentor
22
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 28th Aug 2004 21:46
get a digital camcorder some props and some mates, film a live intro, edit it an any video editor, use load animation and play animation to play back the video at the start of your game, not many games have live footage nowdays, the best I can recall was the sequences in Wing Commander Prophecy, they used proper actors and sets for those, and Lucasarts Jedi Knight, or you could render a sequence in some animation package, or even inside the game engine it`s self.

Mentor.

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Jess T
Retired Moderator
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Location: Over There... Kablam!
Posted: 29th Aug 2004 12:48
Command and Conquer has live footage. Although, tbh, it looks realy pathetic, and doesn't fit in with the graphic style of the rest of the game unfortunatly

Jess.


Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy
BearCDPOLD
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Joined: 16th Oct 2003
Location: AZ,USA
Posted: 30th Aug 2004 03:51
Depends on the type of cutscene you want to do. If you want a nice pretty traditionally animated intro like Tales of Symphonia then you need to get good at drawing and use something like Flash to make a .gif you can use with load/play animation. If you want just a regular 3d sequence you have two options:

1. Use a 3d modeller that supports cameras and record an avi. Animations and all that are done inside the modeller of course.

2. Make the scene, all the animations and stuff inside the 3d modeller, except save it as one whole giant object. Write a program in db where you can set keyframes for the camera then have a folder for the cutscene with the actual object and a little text file/array that has all the keyframes for the camera. You could probably even use a cube for the camera's transformation and use set object keyframe on that cube and just make the camera mirror the cube.

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Flash1087
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Joined: 17th Jun 2004
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Posted: 30th Aug 2004 10:51
My friend Richie and I wrote (and were going to tape) a parody of the Command & Conquer cinematics. I got to be the President.

Back on topic, I was actually considering the live-footage angle, until I realized none of my friends had flourescent orange hair.

So unless you can accuratly replicate the look of the characters and the settings they'll be in, you'll want to make CGI cinematics.
Underworld 1020
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Joined: 2nd Mar 2004
Location: NY, USA
Posted: 9th Sep 2004 09:17
Ya, the command and conquer games use live cut scenes, but they are kind of crapy!
Cian Rice
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Posted: 9th Sep 2004 09:46
How do you set up the scene, because cutscenes are a key to RPGs, and I think if there are very good explanations that spawn here it should be stickied...
But that's just me.

Got anime?I do.
Cutie_pie
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Joined: 18th Dec 2004
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Posted: 19th Dec 2004 01:34
[center][/center]can anyone help me with talking about 3d gamemaker- i can't load scenes when i select one it just closes the program plz help if you can!

[quote][img][/img]

C|_|t!3__P|e

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