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Newcomers DBPro Corner / Neccessary Elements of a Game.

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Skeletor
20
Years of Service
User Offline
Joined: 21st Jun 2004
Location: florida
Posted: 31st Aug 2004 09:47 Edited at: 3rd Sep 2004 03:03
I found this link quite interesting. It should help some newcomers to game programming get some ideas of what elements you will need to make a good game.

http://www.makegames.com/chapt5.html

A lot of the stuff listed is obvious if you play games, but still you might want to check it out.

Hope it helps


http://www.angelfire.com/games5/db_games/
zircher
21
Years of Service
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 3rd Sep 2004 00:19
That's a pretty handy link, I hope more people here check it out.
--
TAZ

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1
Skeletor
20
Years of Service
User Offline
Joined: 21st Jun 2004
Location: florida
Posted: 3rd Sep 2004 01:12
Ya I thought so... I dont think many people checked it out though.


http://www.angelfire.com/games5/db_games/
Dodo
20
Years of Service
User Offline
Joined: 8th Aug 2004
Location: eating lunch
Posted: 3rd Sep 2004 02:49
I checked it out, it helped me a lot in planning my latest game, which i have just started working on. In fact, i think this should be a sticky. sticky sticky sticky
Xytor
20
Years of Service
User Offline
Joined: 1st Sep 2004
Location: nyc
Posted: 3rd Sep 2004 03:27
sticky this plz?

my site http://strike.insurrection-games.com
DONT try to email me, it will go to junk. to contact me, simply message me in aim or msn. Msn: Borman500@msn.com Aim: Xytor500
Skeletor
20
Years of Service
User Offline
Joined: 21st Jun 2004
Location: florida
Posted: 3rd Sep 2004 03:40
Cool Glad this link has helped some of you guys.


http://www.angelfire.com/games5/db_games/
Skeletor
20
Years of Service
User Offline
Joined: 21st Jun 2004
Location: florida
Posted: 3rd Sep 2004 22:58 Edited at: 3rd Sep 2004 22:59
http://www.makegames.com/contents.html

Heres a link to the website aboves contents page, it has 8 chapters that would be helpful to just about anyone on these forums.


http://www.angelfire.com/games5/db_games/
zircher
21
Years of Service
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 4th Sep 2004 07:16
For me, that would be cheats that would allow the testers to troubleshoot parts of the game that can not be done easily in normal modes. So, god mode or the ability to walk through walls can be a time saver.
--
TAZ

"Do you think it is wise to provoke him?" "It's what I do." -- Stargate SG-1
dark coder
22
Years of Service
User Offline
Joined: 6th Oct 2002
Location: Japan
Posted: 4th Sep 2004 09:56
well at this rate the 1st page of every board will be stickies, we should have a separate board just for stickies :p

and yes its helpfull i guess, most of it is faily staright forward


Skeletor
20
Years of Service
User Offline
Joined: 21st Jun 2004
Location: florida
Posted: 10th Sep 2004 13:32
Quote: "Change of skin/uniform. Like adding a BatMan suit in GTA:Vice City."


Ya those cheats are cool but sometimes godmode cheats can be fun.


http://www.angelfire.com/games5/db_games/

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