I am currently trying to build a tile based editor for a 2D RPG game. This editor should allow me to position tiles, save them in an array, and then to a file which can be loaded back into the editor or into my game.
http://forum.thegamecreators.com/?m=forum_view&t=5658&b=7
I was reading this old post, but I still dont understand how arrays work, and how I would use them in this specific situation. Could somebody please give me an example or comprehensive array tutorial?
Also, would it be better to make each tile an individual sprite, or use the paste sprite command? (my tiles are 32x32 pixels)
Screw the rules...what can i blow up?