Do you mean the objects look OK in MW, but when you load them in a DB application, it positions it incorrectly?
If this is the case, it sounds like the include file needs editing. The coordinates are saved in the file, maybe they are not being used correctly when loading.
If you save a world and open it again in MW, it should look OK - yes? This proves the file is OK, but the include code is wrong.
BatVink
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