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Newcomers DBPro Corner / How do I make my game portable?

Author
Message
Cupsauce
20
Years of Service
User Offline
Joined: 26th Sep 2003
Location:
Posted: 15th Sep 2004 01:09
HELLO EVERYONE,

I'm almost done with my 2d game and wanted to know-
after I make it a stand-alone in windows what can I burn it to
inorder to take it and play it on other computers? I thought maybe
a cd, but if it's too much to fit on one cd could I put it on multiple cd's. If anyone out there has had any success with this
please let me know what you think is the best way to burn my game to some type of portable media.
THANK YOU ALL,
CUPSAUCE

0010110atcgactg
Mulderman
20
Years of Service
User Offline
Joined: 8th Jan 2004
Location: C:\\
Posted: 15th Sep 2004 01:21
is your game larger than one cd ??????? (700MB or 800)
what fck game is this?
you can also burn it to dvd i think

I Just Love Dark Basic
Dodo
20
Years of Service
User Offline
Joined: 8th Aug 2004
Location: eating lunch
Posted: 15th Sep 2004 05:23 Edited at: 15th Sep 2004 05:23
or even upload it to the internet(could take a long time if your file is large) and download it on another computer.

failing this you could split the file up into the seperate parts - the main exe(burn this onto a disk) and then burn the media/dlls/files onto another disk and bundle them all back into the same folder on the next computer.

btw how large is your file?
Zone Chicken
20
Years of Service
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Joined: 25th Jan 2004
Location: `~-..-~`~-..-~`
Posted: 15th Sep 2004 07:10
If your just archiving it i wouldn't even compile it, i would take the whole project folder and winrar it and burn that to cd for later use. If your planing on giving it out to people i would make a installer, i doubt you could even compile 700+ mbs of files to a compressed .exe without the compiler crashing even if you could it would probably take age's to load.
Xander
21
Years of Service
User Offline
Joined: 3rd Mar 2003
Location: In college...yeah!
Posted: 15th Sep 2004 10:00
Don't you know how much data a CD can hold. I can promise you that no 2D game that you make with Dark Basic will not be able to fit on a CD. Any playbable game that is. You could have a gig of images for animated sprites, but that would be unrealistic, you wouldn't have enough memory for it.

Anyway...just burn it to a CD.

Xander Moser - Bolt Software - Firewall
Peter H
20
Years of Service
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Joined: 20th Feb 2004
Location: Witness Protection Program
Posted: 15th Sep 2004 10:47
maybe he ment a floppy?

"We make the worst games in the universe."

ALPHA ZERO PRODUCTIONS
20
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Mom ! I forgot where we live !
Posted: 15th Sep 2004 10:49
i heard about the 1.5 gig cds ...u could use one of those

Cupsauce
20
Years of Service
User Offline
Joined: 26th Sep 2003
Location:
Posted: 15th Sep 2004 13:27
HULLO EVERYONE
How do I respond to responses I get from my post? Maybe this is?
I'll find out in a minute.
Anyways I just know that .wav files take up alot of space
and I thought if there were alot in my game that it wouldn't fit on one cd. But after reading the post messages I recieved I feel better about my game fitting on one cd. It's good to have programmers out there that know what they're typing about.
Thanks alot to all again,
CUPSAUCE

0010110atcgactg

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