Nope its written in DBpro
Quote: "are you using moveable windows or just a menubar?
"
um I dont know what you mean by this but I will try to answer this to the best that I can
ok
1. Use the mouse to change from raising + to Hill - and you can set the Mouse 1 button and Mouse 2 button to perform these actions like
Mouse 1 raises by vertex Mouse 2 Makes Hill - (for cayons etc)
2. It is not full screen 640 x 480
3. It has no limitation to size just use what ever u can handle
I use 4 1000x1000 (50fps) but 4 10000x10000 works fine (35fps)
4.Currently still working on the seamless matrix building (just a few kinks iam fixing today)
5.I will be adding so you can just edit one matrix at a time
6.Currently cannot save
7.Easy to use system so far
8.Working on making it so that it saves each matrix in its own file or can decide to make it so that it saves all 4 matrix to one file
advantage to saving each single matrix to one file is so that you can make and edit 4 matrixes at a time for example Ive finished map 1
43
12 I save all matrixes then I load 4 to edit a map northwest
43
12(4 < matrix we loaded) then repeat or load 4 and 3 to edit north
4 3
1(4)2(3)
9.Currently can find what matrix the cursor(object) is own (and I works to
)
and thats all for now so expect a first test maybe today or tommorow
o yeah and if anyone needs a hud builder just tell me I can give you a source
AND ITS ALL MADE BY ME NOTHING FROM CB yet...I think the only thing I will borrow from the cb is matrix smoothing
Making better games everday!
Oh yeah and just so you know its Oh-nek-a not One-ka!