Quote: "my own lack of patience, and complete lazyness."
The program you stated sounds like The 3D Game Maker ( a GameCreator's product ), which are usually simple to use and involve a drag and drop method of creating games.
The problem with them is that they tend to be limited in the originality factor.
Major Payne, don't feel like you haven't accomplished anything. I have been using DBP since the Alien Ware comp, and I don't have much to show for it besides an understanding of the language and a few code snippets that could be usefull every now and then.
You can't expect to just be able to dive into making a game ( solo ) and complete it within a year. It just doesn't happen ( unless of course you have a brain like Steven Hawkings ).
My advice is to stick at it. I take it your a hobbiest, most likely a teen at school ( just like myself ), so you don't have anything to lose by programming. You seem to like it as you are on the forums regularily, and you seem to be enthusiastic enough to want to make a game, so why not stick with it, and just build up your knowledge of the language a bit more then, if you still feel like you're not acheiving anything, you can go to a click and drag development tool.
Jess.
Team EOD :: Programmer/All-Round Nice Guy
Aust. Convention!