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Work in Progress / I-Snake (WIP Compo Entry)

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Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 02:10 Edited at: 19th Sep 2004 02:13
My snake compo entry will be I-Snake(I'll probably think of a better name)
Screenshot #1

Done So Far:
Loading Of Bitmap Levels
Collision
Growing Snake Using Apples
Temporary Blocks That Go Away When You Collide With Them
Ability To Move Snake

To Do:
Add Collision With Snake
Smart New Segment Spawning
Multiplayer Internet/Lan
Level Editor
Scenareo Editor
Multiple Scenereos
6 Game Modes:
2D Colored
2D Textured
3D Colored
3D Textured
3D Shaded #1
3D Shaded #2
For 3D, First/Thrird/Overhead Views
Title Screen/Bink Intro
Sound Effects/Music
Bounus 3D Levels
5 Premade Scenareos
Scenereos Have Settings For Every Aspect Of The Game(Except Quality And Resulution)
2 Diffrent Movement Types(Standard And Only-When-Arrowkey-Is-Pressed)
Boss

Any segestions?
(I can relese a demo if someone wants one)

Cian Rice
20
Years of Service
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Joined: 8th Jun 2004
Location:
Posted: 19th Sep 2004 02:12
More info on how the game plays would be nice and what's with the flooding and stuff?

Got anime?I do.
Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 02:14
So far, how it plays is exactly like snake except you can go through and disrtoy gray blocks.

Cian Rice
20
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Joined: 8th Jun 2004
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Posted: 19th Sep 2004 02:55
But what does this "flood" do?

Got anime?I do.
Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 02:57
What flood?

Cian Rice
20
Years of Service
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Joined: 8th Jun 2004
Location:
Posted: 19th Sep 2004 03:01
Nevermind, where it said food I thought it said "flood" I just couldn't read it all that well.

Got anime?I do.
Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 03:04
A flood is a good idea though.

Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 03:48
Just added a key, door, and next level zone.

Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 12:18
Added a menu.

Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 13:56
Added 2 sound tracks.

Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 19th Sep 2004 15:26 Edited at: 19th Sep 2004 15:28
Added credits when you exit.
Pressing space during the credits will cause you to go to the website of the person credited.
Added sound effects.

Some more screenshots:
http://ilsoft.phoenixrising-web.com/ISnake/ss2.gif
http://ilsoft.phoenixrising-web.com/ISnake/ss3.gif
The music done so far:
http://ilsoft.phoenixrising-web.com/ISnake/Music1.mid
http://ilsoft.phoenixrising-web.com/ISnake/Music2.mid
(Music created with FractMus 2000)

Dot Merix
20
Years of Service
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Joined: 15th Oct 2003
Location: Canada
Posted: 19th Sep 2004 15:29
Looks alright.. music annoyed the hell outta me.. just my preference, dont feel offended. Especially the second one.

- Merix
Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 20th Sep 2004 02:19
I suck at making music.
(Those where about my first and second attempts)

Turoid
20
Years of Service
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Joined: 1st Nov 2003
Location: The Netherlands
Posted: 22nd Sep 2004 06:52
music 2 is bad ..

Do you need a complete FPS engine ?? well here it is:
http://forum.thegamecreators.com/?m=forum_view&t=38869&b=6&p=0
Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 22nd Sep 2004 09:38
What about 1?

Ilya
20
Years of Service
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Joined: 10th Aug 2003
Location:
Posted: 30th Sep 2004 13:07 Edited at: 9th Oct 2004 05:18
I quit becuase this project bores me.

Here are da codez:


Instructions:
You make levels called level-.bmp.
They should be 64x64 and 16 color.
- is the level number, which starts at 0.
White is a wall.
Black is an empty space.
Yellow is the next-level zone.
Blue is the key.
Gray is the spawn point.
Green is blocks that do nothing.
(I've added a level bitmap in the code button)
Use the arrowkeys to move.
The test level is insanly hard.
This code can easily be modified.

Well, I didn't exactly quit, so you can't use this code in your projects.

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