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Newcomers DBPro Corner / 2D racing game?

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Jeffrey Morris
20
Years of Service
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Joined: 1st Sep 2004
Location:
Posted: 24th Sep 2004 05:26
Remember the old "2D" racing games in which you have "bird's eye" view of cars on tracks? The tracks usually fit on the screen and you control one of the cars using a controller with rotating knobs attached to an Atari game console in 1970s. Is it possible to create a 2D racing game using DBP? Are there tutorials on creating a 2D racing game using DBP?
GICO
20
Years of Service
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Joined: 22nd Jun 2004
Location: Probably watching The Monkey Show
Posted: 24th Sep 2004 06:13
I havent seen any! but it should be fairly easy..

GICO

Give food, give give!!!
Kentaree
22
Years of Service
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 24th Sep 2004 06:32
No tutorials that I've seen, but it'd be quite easy to make if you use newxvalue and newzvalue along with sprite angle and rotate sprite to calculate new positions.

AMD Athlon XP2800+
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OldTifu
21
Years of Service
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Joined: 10th Jan 2003
Location: Scotland
Posted: 24th Sep 2004 06:42 Edited at: 24th Sep 2004 06:43
It's definitely possible, heck go to the WIP forum, check out A time to warp (which isn't just 2D... but the first level is)
Plus, yeah... it seems like it would be faitly easy to do. Just look at the codebase for some inspiration for the basic stuff, post for help if you have trouble with anything specific...
Jeffrey Morris
20
Years of Service
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Joined: 1st Sep 2004
Location:
Posted: 24th Sep 2004 08:56
Tifu, Thanks for telling me about "A Time To Warp" game. I think I have the first version. I downloaded the latest version.
Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 25th Sep 2004 06:18 Edited at: 25th Sep 2004 06:47
Think i'll do a quick little 2d racer for ya. most of the code i already have written for a 3d boat racer.


It's a start, not much really.



"eureka" - Archimedes

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