Okay, I am getting really pissed. I have made a hud in PSP 8, I saved as .PSP image. I exported it as .PNG with alpha channel setting to make anything white transparent. I load into DBPro, it\'s got a white backgrond. When I use the paste image command I do:
paste image 8,1,380,RGB(255,255,255)
with the flag for transparency, still there\'s a white background. Then I try to use the set image colorkey command, but still there is a white background, does anyone know what exactly is wrong? It makes the game look ugly with the white background and I really like the hud I\'ve made, yet no matter what my image won\'t have a transparent background.
I even tried to use .GIF instead but same result. Does this mean I will have to use .BMP?
Got anime?I do.
