Hi there.
I just put my first character model together (using 3d studio max 3) and i now want to create a skin of some sort.
I tried to do this using the crop/place options in the material editor. The crop settings had no affect, each limb had the whole of my would be skin texture on it.
Is this a conversion problem? (i use conv3ds to convert from .3ds to .x)
Is it my limited knowledge of studio max?
Or better yet, is there another, easier way that i am not aware of?
Help please, i'm so close to having my first completed game character.