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Newcomers DBPro Corner / .x Files as a level

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EddieB
19
Years of Service
User Offline
Joined: 29th Sep 2004
Location: United Kingdom
Posted: 11th Oct 2004 05:35
I know how to load a object. But how do you load it as a level. And walk on it. Im using dark basic classic.

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OldTifu
21
Years of Service
User Offline
Joined: 10th Jan 2003
Location: Scotland
Posted: 11th Oct 2004 06:14
To load it as a level, you do exactly the same as to load it as an object. It's just really a much bigger object... there are many ways to actually allow you to walk on it, NuclearGloryCollision thingy i svery popular (and from just looking at the demo, it does seem like a very good thing...) or you can write your own collision thing.
For that, you'd have to 'set object collision to polygons' for the level object (as it will be a much more complex shape than a sphere or something) and have the player model do collision checks with the level .x to see if he's standing on it or whatever...
EddieB
19
Years of Service
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Joined: 29th Sep 2004
Location: United Kingdom
Posted: 11th Oct 2004 06:44
Ok. Thanks

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TEH_CODERER
20
Years of Service
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Joined: 12th Nov 2003
Location: Right behind you!
Posted: 14th Oct 2004 23:40
sK8rBoY - use [img] tags in your sig.

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