My gosh! The big programmers of the world hate me. All I want to do is get a flipping working demo and now another major roadblock, but now it is .NET. All I want to do is copy a file from one place to another (specifically the executable file that DBP compiles). The problem is when I use IO.File or IO.FileInfo to copy the file, the darn things seems to strip out all the debug information! How the heck does it even know? I can nolonger hit ESC in my programs when I do this, I must hit Alt + F4, and the process stays resident after exitting in which case I have to manually delete the process. This isn't the case if I leave the exe in the compile folder so the fault must lye with .NET's copy commands. The following do not work:
IO.File

ebug apparently stripped out of code
IO.FileInfo

ebug apparently stripped out of code
Shell("copy") :Says file doesn't exist (although it does)
Life sucks! Arg! I'm posting here cuz maybe one of you guys have had this problem before and found a work around. The only one I can think of is a byte by byte copy and that is going to be a pain.
Current Projects: Verious things right now. Lots of utils for game making. Hopefully something solid soon.
http://www.geocities.com/djpeterson83