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Newcomers DBPro Corner / [b]Problems with Cartoon shading[/b]

Years of Service
User Offline
Joined: 23rd Sep 2002
Posted: 23rd Sep 2002 20:57
I got a huge problem regarding the cartoon shade command.
When I use this the object turn black, except for a few
polys who are drawn correctly. The basic 3d example is
working fine, so I don't think that it is my gfx card
(GeForce 4 MX420). Any one got a solution to my problem, or
experienced something of that sort, please tell me what I'm
doing wrong.

Super Teo
Years of Service
User Offline
Joined: 18th Sep 2002
Location: Sweden
Posted: 23rd Sep 2002 21:01
I have the same problem here... I think you need a .dds file or something. The basic3d example uses one.
when I used the .dds file from the Basic3d example it worked except there where no black borders
Years of Service
User Offline
Joined: 26th Aug 2002
Location: United Kingdom
Posted: 23rd Sep 2002 21:25
Does the MX range support DirectX8.1?

If not then your card doesn't support that feature.

In theory, there is no difference between theory and practice. But in practice, there is.

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